Looking for someone to edit supply


(thisisdynamic) #1

Hello

I really want to have supply on my server with custom music, ie bringing the radio back.
Is there anyone out there who could modify supply.pk3 with the song i request ?
Im willing to pay, not a fortune tho lol.

Regards


(Micha) #2

Open the supply.script and try to add/edit this:

In game manager spawn:

//Start radio music
trigger radiomusic radiostart
//Stop depot alarms and CP sound
disablespeaker depotalarms
disablespeaker cpsound

Somewhere in the script put this:

depotgate {
spawn {
wait 200
constructible_class 3 //Dyno only
trigger truck disable_stage2 //Block truck
disablespeaker depotalarms //Reset alarms
}

death {
trigger truck enable_stage2 //Let truck through
enablespeaker depotalarms //Sound alarms

// =============================================
// ========== MUSIC RADIOS =============
// =============================================

radiomusic {
spawn {
}
trigger radiostart {
enablespeaker radiosound
enablespeaker radiosound2
}
trigger radiodeath1 {
disablespeaker radiosound
}
trigger radiodeath2 {
disablespeaker radiosound2
}
}

alliedcp_constructor {
spawn {
wait 50
constructible_class 2
setstate alliedcp_built invisible
trigger alliedcp_built setup
}

buildstart final {
setstate alliedcp_built underconstruction
setstate alliedcp_broken invisible
setstate axiscp_broken invisible
setstate neutralcp_closed invisible
}

built final {
setstate alliedcp_built default

  trigger alliedcp_broken enable
  trigger axiscp_broken disable
  trigger neutralcp_closed disable
  trigger alliedcp_built enable_allied_features
  trigger alliedcpspawns_obj on
  enablespeaker cpsound

}

decayed final {
setstate alliedcp_built invisible

  trigger alliedcp_broken show
  trigger axiscp_broken show
  trigger neutralcp_closed show

}

death {
setstate alliedcp_built invisible

  trigger alliedcp_broken show
  trigger alliedcp_built disable_allied_features
  trigger alliedcpspawns_obj off
  disablespeaker cpsound

}
}

axiscp_constructor {
spawn {
wait 50
constructible_class 2
setstate axiscp_built invisible
trigger axiscp_built setup
}

buildstart final {
setstate axiscp_built underconstruction
setstate axiscp_broken invisible
setstate alliedcp_broken invisible
setstate neutralcp_closed invisible
}

built final {
setstate axiscp_built default

  trigger axiscp_broken enable
  trigger alliedcp_broken disable
  trigger neutralcp_closed disable
  trigger axiscp_built enable_axis_features
  enablespeaker cpsound

}

decayed final {
setstate axiscp_built invisible

  trigger axiscp_broken show
  trigger alliedcp_broken show
  trigger neutralcp_closed show

}

death {
setstate axiscp_built invisible

  trigger axiscp_broken show
  trigger axiscp_built disable_axis_features
  disablespeaker cpsound

}
}


(Mateos) #3

Also, please use the custom script files feature (Almost all mods have it), don’t make your clients re-download the map :slight_smile: