As the title says, I am looking for someone to help me in the scripting portion of my map. I would love nothing more than to do it myself, however, due to Real Life commitments (School, Work, Studying, Girl), I am unable to put in more than an hour or two a week. I have little knowledge of scripting, so basicly I would have to learn it all before doing the work, which would mean it would be another 3-4 months before my map is finally completed.
Currently, I’m finishing up the texturing of it, and should be done with that by this weekend (hopefully).
The maps is designed for 6v6-12v12 scrims. Any lower and it might be to open/to many paths, while any Pub matches larger should be fine (up to ~30v30). It is Axis attack.
“Axis forces have discovered the HQ of the Dutch resistence movement. They must infiltrate the warehouse where the resistence is based. By building the assault ramp they gain acces to the offices which house the forward spawn, while by destryoing the weak wall they permanently capture the spawn.
From there, they must continue the assault through the offices and secret basement of the Dutch resistence. They must steal the decoder and transmit it to HQ ASAP, or the allied heavy bombers will have a free pass to the Rhineland as the Axis will be unable to decode the plan of attack”
All that needs to be done so far is that which I have yet to learn how to do: Spawns and the base scripting.
Equal credit will be given in the readme, as well as on the loading page:
ie Gehemies Warenhaus (Secret Warehouse) by Erls and “…”
I hope that someone is able to help, as it won’t take much time and I’ve spent over a hundred hours designing, learning, and building what I have to date.