i was adding some prefabs to my level, and by accident i loaded an unusally prefab into my level, the prefab was my level. So literally everything has a double, what should i do? Is there an easier way then goung through and deleting everything that is copied, canse since ive done that i get that Infobrush: Null error thing.
LOL, I FEEL SO SMART!!!!!!
Lock_Ness_Monster
(Lock Ness Monster)
#3
no, it got saved when i ran the bsp, i always close Radiant when i run ET cause it lags some. I cant undo it, do i have any other choices?
neotic
(neotic)
#4
Could you open the .map with a text editor and look for the split in which it started doubling and then remove everything below that?
Ifurita
(Ifurita)
#5
FWIW, I make it a habit or saving my files every now and then as [mapname][version][time and date stamp]. That way it’s pretty easy to go back to an earlier version in case I did something dumb, with which I have a lot of experience
Ifurita
(Ifurita)
#6
you could also try opening your autosave.map file and see if that hasn’t been overwritten with your new file yet