I’ve read somewhere that some other people were experiencing similar problems. I thought at first that my map that I was testing was causing the lockups. Anyways while I was in the test server mode running it from my batch:
“C:\Program Files\Wolfenstein - Enemy Territory\ET.exe” +set g_gametype 2 +set developer 1 +set sv_pure 0 +devmap solomon1
I quickly switched it to a standard multiplayer map (while in test server phase) that I’ve played several times such as the ammodepot_beta. It chugged a bit and I checked console, punkbuster was authenticating with master server…etc. Then I left for a bit thinking that it would be fine while in spectator mode, but then it locked up. I don’t remember it ever doing this before…why is it now recently locking up in spectator mode while I am running a test server?

