Loadout Preview Bugs


(DB Genome editor) #1

In addition to this one, I noticed a number of other bugs in the loadout preview:

  • Fragger Iron skin is the same in both friendly and enemy versions:



  • Bushwhaker Default skin is showing up the same as Bronze in both version (or it could be that it remains stuck with the previously used skin, I can’t confirm as I only have a Bronze and the Default):


  • When viewing the Default loadout for any merc, the weapon skin will remain the same as the last one previously seen for that merc (Founders gun skins for Vassili and Skyhammer below, Beta Fighter one for Proxy):




This is possibly the same problem as the Bushwhacker one above, except in his case the problem would extend to the player model skin as well…?

  • Looter augment info in last slot will overlap with number of loadouts owned info:



(DB Genome editor) #2

I just saw a screenshot of the Bushwhacker Default loadout where he was wearing desert camo (Lead loadout skin), so that confirms that his model has the same inheritance issue as the weapons on the other Default loadouts.


(-PogS-) #3

I saw the lead Bushwhacker bug too. There is also a visualization problem when you changed video settings from High to Low. You catually see several models overlap in the loadout previews.


(MoonOnAStick) #4

Slightly different issue - none of my loadout previews have a background image :(. (All graphic options set through the menus.)