[quote=“honorableNemesis;19417”]I was initially going to say that it would be nice to have more level restricted servers, but I realized that doing so wouldn’t necessarily discount those who have spent a number of credits on upgrading leads and simply getting lucky in improving the effectiveness of their character’s special abilities. That and this is a beta, so I only assumed that there would eventually be some kind of graduation from level 5 restricted to 10, 20, and so on and so forth.
Still, it feels frightfully unfair whenever I’m having to go up against those with Bushwackers who have increased acquire speed for their loadout, particularly when I know I might be playing a character who’s got an acquisition speed debuff that could strip away that advantage, but I’m simply not lucky to have gotten it yet.[/quote]
People here don’t mean to bash you. Its just that the game was tested for +2 years, and many players have been playing just that long, plus experience from very similar playstyle games like Wolfenstein:Enemy Territory.
Perks do give you small benefits, so no reason to not have them, but they mean squat compared to the players individual skill. Its not that people kill you a lot because they have gold cards. You get killed a lot cause you are playing against veterans, and since they have been playing for so long - they have these fancy cards as well.
Faster turret lockon is definitely useful, but it will NOT mean life and death, compared to how good a player is with their aim&movement.