Loadout Augment: Pineapple Juggler - A honest suggestion


(Monty) #1

How it works currently: If you stand on top of a granade, and press the F-key, you should be able to throw back a granade. However, since even terrible fragger players cook their granades, the granades will explode before you are able to pick them up. (Not to mention that were you to encounter an uncooked granade, you just do not know the remaining timer on it. Therefore it would be stupid to rush to stand right on top of it.)

Therefore, the only way to make the augment really work as described would be to make it automated. Ergo, granades flying towards you would automatically bounce back. Yet it is not difficult to image how that could be considered over-powered.

Thus, what I would suggest is… What about granting the user an actual pineapple? Something akin to the delivarable objective container and turrets, ergo, you could bash the enemy and drop it down like the turrets are placed. In otherwords, the augment would largely remain as useless as it is, but offer a multitude of pineapple related humour.

(For example leaving one on top of an enemy player, or decorating the objective with one, or lining them up, or possibly just leaving one waiting to the middle of a room.)

And as far as I know, other games do not have Pineapples, so I guess there could be the meme potential.

Tired of teabagging your opponents? How about playing Dirty Bomb with us, we have pineapples!


(CCP115) #2

Make it so that explosives can’t direct hit or stick to you, and will instead just bounce off.

Fletcher stickies bounce off, Nader nades bounce off, and Fragger nades bounce off but still kill you.

Sounds kinda OP.


(Monty) #3

As my previous post was apparently too long:

“Pineapple Juggler should literally give the merc a Pineapple.”


(Crash) #4

Perhaps on game end, everyone with the perk and who played on the winning team, literally juggles pineapples.

You know how the camera pans out and sometimes players will be in the frame? Wouldnt it be SUUUUUPER fun to see those mercs juggling actual pineapples?

Or maybe during pre-game the people with the perc can switch to melee and just for the duration of the pre-game, that melee turns into juggling pineapples. So youll see a bunch of people running around juggling pineapples while all the try hards try to shoot you!

Great success!!


(PastrySama) #5

I approve this idea. Someone give this man a cookie.


(Tacobandit) #6

You know what would be a better idea?

Turn this perk into a weapon based one.

Specifically, turn it into an ability where you can use the cricket bat to knock back explosives.

So if a Fragger/Nader/Fletcher throws/shoots an explosive at you, you can just swat it back.

Or if you want to be lame, just turn the ability into one that just autokicks grenades away from you.


(Ctrix) #7

I agree this ability is worthless. I have this on all my loadouts and I never use it because grenades just insta-kill you.


(JC916) #8

Give this man a cookie pineapple!


(farcicalMesh) #9

The pineapple juggler is a stupid idea.
If the game implemented this guys idea, it would make it better
i dont think it would be over powered because it is fair


(Indefinite) #10

Another idea:

Have Pineapple Juggler add Pineapple graphics to affected Merc abilities. Rename it Pineapple Smuggler.

Not all Mercs have PJ, so this would reduce the overall workload, but: Skyhammer could get an Airstrike Marker Pineapple, Nader could get a 6-round Pineapple Launcher, Bushwhacker’s turret could be “hidden” in a pineapple (it wouldn’t be hidden, the pineapple would just have a hole cut out that the barrels stick out of), etc. Proxy would get Proximity Pineapples.

I mean, Fragger already shouts “EAT PINEAPPLE!” occasionally, so it kinda goes hand in hand with him.


(Samniss_Arandeen) #11

Imagine the giant mutated pineapples from the London dirty bomb attack, and suddenly we have a map that would actually be worth a damn. Imagine fighting in Trafalgar Square, but overgrown with giant mutant pineapples.