Load Out card balance


(Killerbannapple) #1

So currently it is very apparent that some cards are better that others.

With talk of card trading being added to the game I think that the cards need to be rebalanced so that each card has a reason to be used, otherwise trading will be of little use since no one will want to trade away good cards, and no one will want to buy the bad ones. If the cards become more even then the choice of what card to use would become more of a preference rather than a requirement.

In order to create more balanced competition among the cards I propose that each card be changed to have a total of 7 augment points and 7 weapon points which I will explain below.

The current augments and weapons including melee will be divided into 3 groups…
Top tier augments(3 points each): get up, drilled, tough, ice cold
Mid tier augments(2 points each): fail safe, mechanic
Low tier augments(1 point each): cool, enigma,

Top tier primary’s(3):
Mid tier primary’s(2)
Low tier primary’s(1)

Top tier secondary’s(3)
Mid tier secondary’s(2)
Low tier secondary’s(1)

Top tier melee(3): katana
Mid tier melee(2)
Low tier melee(1)

Each card will consist of 3 augments and 3 weapons that add up to a total of 7 points in each category making them each essentially equal. While their still will be favorite cards this would make the system more balanced and make trading up less punishing.

Possible combos would include
Augments(random order): 133, 223
Guns(primary, secondary, melee): 133, 223, 331, 322

The value of each augment or weapon in points is based on its overall usefulness. Powerful = 3, helpful/situational = 2, unnoticeable, minimal use = 1. I feel like I know the augments well enough to add them in myself however I’m not to sure about the general opinion on weapons. If you like the idea you could help me out by stating your opinion on how you think the weapons should be ordered so I can edit them.

unfortunatly I doubt this type of system would be added as it would reduce the need for purchasing cases since you would Lilly only need one card to be satisfied. Regardless, what are your opinions on this concept?


(Jostabeere) #2

SD is already thinking about how to balance them as good as possible. If you have some serious suggestions, you can hit them up on their WarChest forum.