Mode
Objective LMS.
With a set amount of respawns per-objective, secondary objectives boost your teams respawn pool, at the expense other the other teams respawns. Both sides have equal set number of respawns, however defenders gain respawns overtime at set intervals per objective. If the attackers pass the objective before the defenders set integer the defenders loose those additional respawns. Attackers get more respawns for finishing objectives, & for holding onto secondary objectives.
Mode
Extraction.
Game changer.
You can pick up fallen team members classes RE equipment and change your role. Albeit if you pick up the solders kit you don’t get the extra health, and if as a Soilder you pick up a another class you loose the extra health.
Two rival merc teams with set 5 man squads using all 5 classes in a 5v5 setting, there are three random Intel locations and only one transport out of London before the bombs go off. Whoever holds two or more Intel can via the support class, toss a beacon for extraction that is on a set timer, and extract who is left FTW with the Intel in toe. Players can hold all three pieces of Intel on their own if the so choose, or spread it around the team.
The 3 pieces of Intel will require one class to access, some base examples (with anything that one could dream up) are:
Solider class
Uses C4 to blow up a safe, Intel is inside.
Engineer
Repairs a hardwired internet cable to get files sent to a PDA.
Medic
Administers a truth serum, to a NPC .
Covert OP’s (sniper)
Has to climb into vents and bypass booby traps, as to open a door to a room with said Intel.
Support
Uses a drone strike on a target, to clear a path to one of the above objectives.
The other team can ambush in the time it takes for the extraction chopper to arrive, and take all the Intel and extract instead, first to 9 pieces of Intel wins, over 4 rounds. Whoever is closet to 9 after 4 rounds wins, if the magic number is not met. In the case of a tie on the 4th round, the total number of survivors your team has had, is totaled & who has had the most extracted teammates over the entire match wins. If that is a tie also, it’s overtime, with a single piece of Intel in place of three & a shorter extraction timer.
The only reason I can fathom why anyone is against having more modes of play, is that something else may become more popular. To what is considered pro by many on these forums.