when trying to compile a map i get astronomic numbers under lightgrid bounds like
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
and then there’s MAP IS LEAKED (map is leaked i guess is no problem for compiling and running the map) and get no bsp in the end…
such numbers shows on even when trying to compile Ifurita’s maps (for example tactical)… maybe anyone knows where’s the problem?
OS: Linux Ubuntu
Radiant vers.: 1.4.0