I’ll be posting detailed feedback in some time, but in the meantime, random bugs with pics.
First of all: two bugs in one!
Windows stay after being blown. Can shoot/walk through albeit with distorted vision.
hold ‘f’ to guard stayed on my screen after returning the objective. Pressing ‘f’ puts the icon back in the building.
oh and im on the defending team and it says ‘they have returned’ 
http://i.snag.gy/qIzAw.jpg
Part of the ‘invisible walls’ bug, container for obj is also visible (but blocks shots). This bug makes my game very choppy as well, I think its similar to the one above
http://snag.gy/yWmdK.jpg
top left indicates that one of the containers is blown. however the same bar is used to indicate the timer on C4 when one is planted. Can we have two separate bars for each container?
http://i.snag.gy/EMmMJ.jpg
dropping the objective on top of healing station and then reclaiming the station makes the obj float
http://snag.gy/yGB04.jpg
Aura can drop her HP station ‘in the wall’ making it float and without the visible radius on the ground
http://snag.gy/eGNJ0.jpg
http://snag.gy/K0MYq.jpg
same with mines
total balance does not display properly (should be my total credits amount)
dying on mg can push the camera undeground (ive also once seen the character wobble at the skybox when killed on EV mg)