I just want a list so I can see what infuriates people so I can make a final comic before quitting for a while
bullet points appreciated
I just want a list so I can see what infuriates people so I can make a final comic before quitting for a while
bullet points appreciated
Tryhards in non ranked matches (Sure every competitive game is infested by those types of players but honestly, those guys are one of the many banes of every FPS.)
Lvl 1-3 Skybro/Aura being lost in spawn (It’s probably the most aggrivating thing i’ve ever seen.)
Trash talkers in any match (People that say “F**k you” or other crap when they get killed by someone.)
Those who want to nerf explosives
Those who want to nerf shotguns
Those who want to nerf melee
Those who want to keep changing maps
Those who throw ranked matches
No more 8vs8
Miss murder isnt a comunity manager any more
Raz isnt a comunity manager any more
Crap join replaced cmm
Terminal sucks
@B_Montiel said:
- People who beg for funnel maps and also pissed on old Dome
Sorry man, old Dome was an easy attacker roll on all modes (5v5 Ranked - 8v8 Casual) after Obj 1. It had to change. I can’t actually remember a single game I lost when attacking that map after winning Obj 1. The game basically ended in under 5 minutes after that, every time.
@bgyoshi said:
@B_Montiel said:
- People who beg for funnel maps and also pissed on old Dome
Sorry man, old Dome was an easy attacker roll on all modes (5v5 Ranked - 8v8 Casual) after Obj 1. It had to change. I can’t actually remember a single game I lost when attacking that map after winning Obj 1. The game basically ended in under 5 minutes after that, every time.
It’s not the map itself I miss, more the idea it held of what a dirty bomb map could be. All objectives were crap indeed, but making a broad map with large different routes was something they never really put in place again in newer maps. Even Vault is a massive funnel (hold the objective and you’re set there).
In my view, all the maps we currently have promote TDM style playing, which is not what dirty bomb should do.
@B_Montiel said:
In my view, all the maps we currently have promote TDM style playing, which is not what dirty bomb should do.
A fair point, but in all honesty I found that the very fact that it being a broad map with large different routes was why it was so easy to win as attackers. It just wasn’t possible to cover all routes at once so any concerted attacker effort to push any single route as a team resulted in an easy win. The fact that it was funnelled down made it possible to defend.
DB just isn’t a game for big open maps and lots of different routes. It’s too reliant on kill advantage to allow that kind of play.
This need to be removed from game.
Horrendous servers quality (my connection is absolute crap but I don’t lag nearly as much in other games)
Loadout cards lootboxes (just bad bussiness, mate. The odds to get what you want are terrible, even the Ivara farm in Warframe has less RNG involved)
Some recent mercs having no clear roles and being weird badly designed hybrids with no ability synergy coughGuardian cough
SD taking years to add basic features such as matchmaking and somehow fucking it up, while other studios of comparable size do better
Phantom becoming Noob bait merc V2
Unreasonable nerfs on what shouldn’t be nerfed (the recent BR nerf was bullshit)
SD not communicating with its community
SD lack of transparency
SD not knowing what it wants to do with its game anymore
SD literally removing features they took 3 bloody years to make without a warning
SD obvious lack of love for its game nowadays
SD messing up most updates as if it wants to slowly choke out its game…