Hello,
Given the fact that Splash Damage released Linux version of their previous games (Wolfenstein: Enemy Territori and Enemy Territory: Quake Wars), that the game uses OpenGL and that idTech engines have been ported to Linux before, is there a slight chance that we can see a Linux client of Brink one day?
I believe the chances are close to zero but has there been informations from SD about this? like:
- the game is kind of dead (alas) and no more work will be made on it?
- the team would like to support Linux but Bethesda doesn’t want?
- Linux is less commercially viable than when ETQW, Doom 3 or Quake 4 were released (I would doubt so but it’s a possible explanation)?
- the game depends heavily on Steam and thus would need a large amount of work (or it would be kind of impossible) to port it to a system where Steam isn’t available?
(Btw, the question can apply to MacOS too, although I don’t know if there were Mac versions of previous SD/idSoftware games − on the other hand, Steam is available on Mac so the last potential reason wouldn’t apply for Mac.)