Limiting Mercs in Competitive.


(elfishOsprey) #1

This has happened to me many times now. When 3 or 4 people party up join competitive and choose to pick 3 or 4 of the same Mercs, happened to me with Rhino, and Bushwhacker. Very annoying and in my opinion removes the competitiveness of the game. You join competitive expecting higher level play, not this. A lot of you are going to say stop whining and pick counters or do it yourself or find a way to counter it. Not everyone has the Mercs to counter it and it is really obnoxious to deal with. If i haven’t got the message across this is Competitive matchmaking. Just a suggestion to cap the amount of the same Mercs allowed on a team to balance out and make the Competitive matchmaking part of the game more Competitive. No clue if this is the right place for this kind of Discussion, so i placed the same message in “Stopwatch”.

Thank you.


(watsyurdeal) #2

Merc limits do need to be a thing, I agree

I think it should be by category though, like only 2 Medics at a time, or 2 Recon at a time.

Based on this


(elfishOsprey) #3

[quote=“Watsyurdeal;28258”]Merc limits do need to be a thing, I agree

I think it should be by category though, like only 2 Medics at a time, or 2 Recon at a time.

Based on this[/quote]

Yeah I agree that category would be better, didnt know that existed actually :stuck_out_tongue:


(kittz0r) #4

yea was playing yesterday against 3 Rhinos, 1 Sawbonez and a Sniper on Uderground… you can imagine that my Mates with level 5/6 and Skyhammers couldn’t handle it.
i did my best and atleast managed to destroy the 1 Stage objective and planted once the final Objective but only because i used Proxy and was some kind of sneaky.

So yea limitation is needed and the Ranks/Level System has to be activated.


(Ghosthree3) #5

I agree it’s probably a bit needed, the problem is that unlike real teams you can’t really decide who goes what and people will end up fighting because they can’t play what they want to. Also they might get screwed if they don’t have a merc type that doesn’t break the limit.