limbo objects appear/disappear


(stealth6) #1

Would this be possible?
So when a trigger is triggered, like a gate explodes, new objectives appear on the minimap.
Is this possible and if yes how??

and if it isnt possible could I make something like a question mark on the limbo screen till the gate is blown and then it changes into a different symbol with decription?


(-SSF-Sage) #2

I bet it would be done with TOI and make command map markers. If I remember right you don’t even need cmd map marker anyway. If you give the TOI a targetname, what happens when you setstate them invisible? Too lazy to test out, too tired to remember. And I think you would be even able to remapshader the marker textures in the run. Test it.


(stealth6) #3

ok :smiley: I will, cause I got a pwnage idea that I’m working on and would be nice if it all worked out