I’m using the light+info_notnull+[control k] trick to make lights that point places i want. The problem is that after compiling the map, only 1/3 of them really light up the textures (like there is no light), but if you cross through them, the gun lightens up.
Lights problem
BXpress
(BXpress)
#2
hm… just delete the info notnulls and place the light near the floor:D
and make em linear!