I Trying to create a Fun Mario Map for ET, The Map is Covered with Coloured Lights, they Show up in the Editor, but when i Compile the Light phase none of then Coloured Lights are Showing, and makes the map look dull.
Also when adding color to Lights is it “color” or “_color”, not sure if its a Quake3 to ET Syntax Issue
This is the Bad Results
(Decompiled, Caulked/Hinted/Brushes Details/All Textures Aligned, Lights Unchanged)

This is What I Want
---- (below is a non-et Quake 3 Map using ETGold bsp hack)

