I have invested many hours into mapping. And it gave me far more depression than it will ever give my joy. But I have a map. Now is the time to explore lights.
Well, I had a problem with too many brushes or whatever. After zillions of misleading and outdated tutorials I even forgot what the problem was. But I messed around with some Radiant options and accidentally encountered a lightmapped version of my map once. Only once!!!
Since then: nothing. Never before and never after have I seen lights in my map. I figured it must be all vertex. So I went to look for help.
Well, I am ready to kill!!! Why can nobody give answers in full sentences, tell WHERE those posted scripts come from and where they must go, WHAT they mean when they use “yournamehere” in their help and so on? I can’t believe there are dozens of tutorials for “how to build your first room” and nothing for the stuff that is really hard to figure out, like lights, skies, merged and transparent textures and so on. I have not found any language reference for all the commands used in the shader scripting either. Instead I find pages that sound like Chinese to me telling me that they are not for beginner. Gee thanx for that information!
It’s nice if others have wasted their youth following discussions for years. All I need is a button that says “Lights: YES”. Because neither sunlight nor any other light sources are working for me.
And I am sick of reading outdated tutorials that tell you how to download quake3 when I am using ET.
So is anyone willing to tell me what I am missing here? I have even tried to make a simple dummy map with only one room to test lights. Nothing!!! The fuckers just won’t show. But I need lights in my rooms otherwise it looks like wolfenstein(DOS).
AAAAAAAAAAhhhhhhhhhhhhhhhhhhhhhhhhhhhh!!!
Ok, let me make this easy for you:
I DON’T need stuff like this:
“Hey, cool it baby, just set your shadernonvertexthingybasetrigger from tga to jpg even though it might be tga but not imagemaplightangle in yournamehere.shader.”
(-> chinese)
or
“I got help here: http://your.outdatedtutorial.com/~nolongervalid/oldfiles.html”
(-> how much must I pay for the secret)
or
“Just use magicalfuckingwindowsprogram.exe does it all for you”
(-> I don’t use windows)
or
“I sent a private message to SoMeOtHerPeRsOn before about this that helped him a lot”
(-> good for him…)
Instead I need this:
“1. In order to get light working you must set this option in Radiant: <insert_exact_description>
2. In your map use these textures for lightmapping: <insert_vaild_standard_textures>
3. There are some external files you will have to alter, namely: <insert_list_of_files_with_realnames>
4. In file <filename_here> you need to exchange this [list=1] with this <new_crap>
5. Use Radiant to compile with these options: <options_here>”
Well, thanx to all who have read so far
Sorry but people like me are most of the times left guessing what the hell you guys are talking about. And I see from other postings that I am not alone.
EDIT: Removed foul language from subject title. Sock

