hey
does anybody have any tutorials / tips or anything for lighting maps?
i’ve been trying it for some time today and it just wont work like i see it in normal (indoor) maps…
i made a light entity, tried some different light values, compiled it with i believe 5 different options so far, and i always get a very fake effect…
it seems the light has no fall off distance or smth… the last time i tried, i had a circle of 100% light on the floor, and it went into total darkness within 3 cm’s…
with the last compile option in the list i got some difference, with some 50% lighting on the walls, but still complete darkness in the corners of the room…
i just dont know how to make lights, cant find anything usefull on them…




i guess you mean where i save .map files and where gtk places the compiled bsp files etc? then yes i have tons of custom pk3’s there :moo: