I want the inside of this building to be lit up more using sunlight.No matter what I have tried(including adding skylights) its still very dark. Is it even possible to light up rooms with sunlight? I used -light -fast -filter -samples 2 -bounce 8. Here is my sky shader that ive changed about 100 times.
Also light still leaks under walls ive tried making walls and floor a func_group but no luck. :???:
textures/mydamntextures/blah
{
nocompress
qer_editorimage textures/mydamntextures/forhellcon.tga
q3map_sunExt 1 1 1 140 -35 25 2 32
q3map_skyLight 140 6
sunshader textures/skies_sd/siwasunbright
surfaceparm noimpact
surfaceparm nolightmap
surfaceparm nodlight
surfaceparm sky
skyparms textures/skies_sd/wurzburg_env/sky 512 -
{
fog off
clampmap textures/mydamntextures/forhellcon.tga
tcMod scale 0.956 0.956
tcMod transform 1 0 0 1 -1 -1
rgbGen identityLighting
}
}


