I’ve just noticed that my lighting was starting to do strange things, so I dropped back to 2.3.29 from 2.3.33 and it worked fine, see pictures below.
q3map2.3.29 compile…

The red light spreads onto the floor, as I would expect.
q3map2.3.29 compile…

The red light no longer hits the floor!
Both compiled with;
BSP -meta
VIS
LIGHT -fast -patchshadows
Any ideas - Ydnar?
DeMoNeye

