ok im having some problems with my lighting and a glass problem. first the glass problem
as you can see from the image the window coloring is fubar. I figured it was the texture i used but any other texture i do you it just makes it simply look like a hole in a wall so im not to sure as what i should do with that yet.
now for the lighting problem im having
ok you can see the shadowing im having and im not sure why im getting that. 1 question i do have is there a func_lighting or like a model of a light ficture? i looked through the func list and didnt see a lighting one and i just assumed there was not one since you can just hit J and it opens up the light properties. Right now im just trying to get rid of all those un-needed shadows and have 1 clean light path.
Any help that you could provide would be great.