LIGHTHOUSE2


(mrfin) #1

Well mapping and gaming types of ET - I made a remake of my old lighthouse map, it is now ‘Lighthouse2’. Last one was called lighthouse_final - oh well, I suppose I should have called this one lighthouse_final2(lol) - or something

Anyhow enjoy

you can get it here:

http://www.marioup.com/mrfin/


(AnthraX.etat) #2

well done

mirror:


(mrfin) #3

Hang on ppl - sorry to be a pain but I had forgotten to clip the gun model - so I will replace the file - will be ready at 2pm gmt - 3pm euro time today - Saturday 10th Nov

Can those that have already dld the map dated the 9th Nov chuck it and replace with the new one available below

oooops

:roll:http://www.marioup.com/mrfin/


(mrfin) #4

ok - new pk3 ready - had to compile twice because i forgot to make a func_static for the broken gun barrel

Anyhow - sorted now - enjoy
:slight_smile:
grab it here: http://www.marioup.com/mrfin/


(AnthraX.etat) #5

mirror updated :wink:


(Magic) #6

Had a play on it tonight - 3 vs 3 and everyone liked it.
I liked the first version also - even if the attacking team had a hard time on the first part and had a easy job on the second.
This version is more balanced on both parts and the new buildings improves the map.
Thanks for great fun Neil - The Blood Donors love this map :slight_smile:


(nedd3h) #7
WARNING: Couldn't find image for shader models/mapobjects/shell_sd/big_shell
WARNING: Couldn't find image for shader textures/metal_misc/shiny_metal_small
WARNING: Couldn't find image for shader textures/metal_misc/shiny_metal_small
WARNING: Couldn't find image for shader textures/metal_misc/shiny_metal_small
WARNING: Couldn't find image for shader textures/lighthouse/grass_path_r
WARNING: Couldn't find image for shader textures/lighthouse/grass_path_r
WARNING: Couldn't find image for shader textures/lighthouse/grass_path_r
WARNING: Couldn't find image for shader textures/lighthouse/grass_path_r
WARNING: Couldn't find image for shader textures/miltary_wall/grnwall_m06c
WARNING: Couldn't find image for shader textures/lighthouse2/terrain_0


(mrfin) #8

well yes indeed

you’re welcome magic :slight_smile:

nedd - yep - could have tidied up the missing textures but they’re not visible

  • apart from the shells model obviously - didnt spot that?! what the hell - nothing wrong with orange and black shells imo.

(Saadi) #9

Is the Map now fixed or what?

I suggested the Map to http://www.kernwaffe.de :smiley:

But they said they will test if it is playable with 52 players. I hope so. lol ;D

Saadi


(mrfin) #10

Saadi

yes - it’s working ok

52 players makes this a very crowded place - bit like the tube at rush hour

I think 32 is plenty


(Saadi) #11

ahah.
But why is mrfin.co.uk down?!


(AnthraX.etat) #12

:arrow: http://www.marioup.com/mrfin/


(mrfin) #13

ahah.
But why is mrfin.co.uk down?!

Well I thought it needed a change and I’ve change my web hosts - a new bunch of pages is in progress, will be up in the new year.


(Saadi) #14

Somehow stupid, but is there a Gallery with pictures of LH 2?. :wink:


(mrfin) #15

No - not that I know of - Ill add some to the web page its hosted on soon when I get a minute spare.
This page:http://www.marioup.com/mrfin/

Just download it and take a look?! :roll:


(Saadi) #16

lol you posted that page 10 times ;D

But I cant do annything with that pk3, is there any mapwiever?

I cant see it with GTK radiant :stuck_out_tongue_winking_eye:


(mrfin) #17

errm - just run it in the game?! :idea: :?:


(Saadi) #18

I am to lazy to search servers with that Map.
And if I create a Server an error pops up.
But I want to see it in a Mapwiever, is that possible :roll: :?


(Berzerkr) #19

Let SplatterLadder search for you:
http://et.splatterladder.com/?mod=serverlist&mapname=lighthouse2


(Saadi) #20



If i start a Server with lighthouse :o