I compiled my map with this compile
“C:\Program Files\GtkRadiant-1.4\q3map2.exe” -connect 127.0.0.1:39000 -leaktest -patchmeta -meta -game ef “C:\Program Files\Raven\Star Trek Voyager Elite Force\BaseEF\maps\long_new.map”
“C:\Program Files\GtkRadiant-1.4\q3map2.exe” -connect 127.0.0.1:39000 -vis -game ef “C:\Program Files\Raven\Star Trek Voyager Elite Force\BaseEF\maps\long_new.bsp”
“C:\Program Files\GtkRadiant-1.4\q3map2.exe” -connect 127.0.0.1:39000 -light -fast -bouncegrid -patchshadows -bounce 4 -bouncescale 2 -super 2 -thresh 0.1 -game ef “C:\Program Files\Raven\Star Trek Voyager Elite Force\BaseEF\maps\long_new.bsp”
everything is fine until I scale it. then I get the lightgrid mismatch error.
here’s the scale compile.
“C:\Program Files\GtkRadiant-1.4\q3map2.exe” -connect 127.0.0.1:39000 -scale 1.25 “C:\Program Files\Raven\Star Trek Voyager Elite Force\BaseEF\maps\long_new.map”
what am I doing wrong?
do ya need more info?