Light


(Fr4gg3r) #1

Heey all

I am working on a nice sniper map, but i’ve some problems whit the lights, I just can’t figure out how to “point” the light. Can someone give me a nice link of a tutorial or help me to solve this problem :???:


(Ifurita) #2

point? Use a info_null entity, place it where you want the light, then link a light entity at it.


(Fr4gg3r) #3

Yeah :banana:

Thanks Ifurita, My first screenshot will be viewable soon :slight_smile:


(Fr4gg3r) #4

http://www.teamfraggers.nl/modules.php?name=coppermine&file=displayimagepopup&pid=44&fullsize=1

I am still working on the light but im getting there :slight_smile:


(Ifurita) #5

Fragger, I put together a lighting experiment map (BSP + source) that used different styles of lighting in identical rooms:

http://www.planetwolfenstein.com/4newbies/light_test_0331.zip

Take a look at that. There is an example of a spotlight in there. The beauty of a small test map is that you can play around with different lighting styles, colors, and intensities to see what will work for you map, and it will compile lightning quick.

Cheers


(dark-tim) #6

ey :slight_smile: it’s me !ntraxz :stuck_out_tongue:

just ask me on msn