Hi
So here is what im trying to do. Im trying to make two different light shaders fade fluidly into each other, this is how it looks like in Radiant:
http://img685.imageshack.us/i/aaagq.jpg/
these are the textures I use:
http://img691.imageshack.us/i/bbbg.jpg/
heres the shader I use for all three textures:
textures/zz/cyan
{
qer_editorimage textures/zz/cyan.tga
q3map_lightimage textures/zz/cyan.tga
surfaceparm nodamage
surfaceparm nomarks
surfaceparm nonsolid
surfaceparm trans
qer_trans 0.5
q3map_surfacelight 250
{
map $lightmap
rgbGen identity
tcGen lightmap
}
{
map textures/zz/cyan.tga
blendfunc filter
rgbGen identity
}
{
map textures/zz/cyan.tga
blendfunc add
}
}
and heres what it looks like compiled:
http://img16.imageshack.us/i/ppppplightjan2720101354.jpg/
So if anyone knows where the problem is please help me.
thx in advance