I tested a map that I have been working on and all seems fine, then when we tested with more players I noticed that the player models have dark shadows in their faces.
This is outdoors, indoors there are no problems. The same problem is with flags for constructibles, they got some dark shadows on them.
I assume that this is related to the sky shader I am using but I am unsure to fix it.
I copied the fueldump shader and played around with it but I don’t know if this is where I am supposed to start.
Could it be that my gridsize is wrong or is the light value too low?
Does anyone know how I could solve this problem?
I don’t know where to start…
/SteelRat
