OK - yes - I am a mapping noob.
I searched for this but didn’t see anything on it.
I have light leaking from around walls, floors and ceilings.
My grid is set to 8.
Most of my walls are one block (of 8) thick.
To get the light to stop leaking around the edges I have to make the walls at least 4 blocks (4X8) thick.
(When I say blocks I’m referring to the 2-D view in radiant)
This doesn’t seem right. I would like walls one block (of 8) thick.
My brushes don’t overlap but do touch completely on the ends so logically it would seem that light should be blocked.
Any help would be appreciated.

