My light doesn’t seem to work.
These are the entity settings i used.
Clasname Light
Origin -974 1882 488
light 200
_color 2 2 2
Fade 0.7
Yes I did compile with -light.
My light doesn’t seem to work.
These are the entity settings i used.
Clasname Light
Origin -974 1882 488
light 200
_color 2 2 2
Fade 0.7
Yes I did compile with -light.
No no no, 1.000000 1.000000 1.000000 is white _color.
For example red is: 1.000000 0.000000 0.000000
Select a light, press K and set what colour you need by the picker 
Nope that doesn work either.
Btw, it doesn’t matter if the number is above 1 afaik.
Try to compile with the red light by the GtkRadiant. Maybe light stage is stopped by a leak? The first test should be for example with goldrush to see if compiler works (has to be renamed to something different than goldrush.bsp).
As I meantioned before, see other maps and stop talking 2 2 2 is the right _color as it isn’t.
Greetings,
Igloo
Just delete the light, make an ordinary light with the default values and see if that works for starters.
This is weird. I copy/pasted a light entity from an other testmap I made which did work there. But in this map it didn’t work. So it doesn’t have anything to do with the entity settings. Any other things that could be wrong? I did compile with -light.