I just wanted to thank everyone at Splash Damage for this incredible guide. I just took a browse through it, and I have to say it looks to be quality stuff! I know how much I hate writing documentation at my job, so I appreciate the effort that much more. :drink:
Level Designer's Reference
chavo_one
(chavo_one)
#2
Question…What does this mean? Did something get cut out of the manual and you forgot about this reference? Sand storms would be cool.
From the Environmental Effects page:
Precipitation(See sand storms)
SCDS_reyalP
(SCDS_reyalP)
#3
Indeed! Well done.
:drink:

I was worried to see brush cleanup in the patch stuff removed from bobtoolz… Then I realized that they had graduated to the toolbar 
MuffinMan
(MuffinMan)
#5
sandy storms-- hmm i think this should be possible, did you play hitman 2? they had snowy wind over the ground, i’m quite sure that one could do that with the right shader in ET/rtcw! other thing would be a real sand storm, didn’t play with the atmospheric effects yet maby you could change the rain shader to accomplish that…?
