Lets talk weapons! What would you like to see added, nerfed, buffed, etc.


(SphereCow) #81

The stat that determines spread of weapons based on mouse movement should come back. Lighter weapons should be a lot more accurate during rotation while heavier weapons should not be.

Also, carb9 should be a bit weaker. It’s a bit ridiculous at mid range.

[QUOTE=iezza;320881]4)Symmetrical maps
There should be symmetrical maps.For example, a key in the center of the map and both teams need to use it to do something
Security:put in safe, escort safe carrier(theres other stuff in safe) to end point
Resistance: open prisoner, Escort prisoner to end point
Thanks to: i forgot his name[/QUOTE]

There really should not be. Not coming from SD, anyway.


(pinksocking) #82

Thought I should post this here. Looks like some highly anticipated changes are coming : )

Now, I just want to make sure no one goes bat **** insane if these things don’t come in the next patch, but it sounds like they will be coming… sooner or later!

A dev posted these things over at the SA forums

Oh hey carb-9 your days are over!!

Hey gotlung, I hope you are ready to kill more people.

SOON.

My post is just two choice picks, there’s a lot more than just those that are getting changed/fixed/balanced. I’m working on a special multi phase system I want to roll out in time, this is just the fasted and simplest changes I can do right now.

The gerund is really nice for the first 5 - 8 shots in ironsights, Rhett is for more sustained fire (although it’s not as accurate). Euston is nice as a “heavy SMG” as it fires faster than the other ARs but it recoils a lot, it keeps tight in ironsights though (that’s the AR rule of thumb). I actually like using the Rockstedi a lot in mid/long range as there’s a lot of ammo, fires pretty fast and keeps tight as long as you remember the rule. FRK is trash, but won’t be for long.

As for the kross, it’s actually nice, but surprisingly the weakest damaging smg by a long shot

A question was asked to the Dev

Fish, would it be possible for you to convince someone over at SD to release statements with whats being worked on for patches ? A lot of people would probably have renewed interest and not uninstall the game from their machines if they had some sort of timetable for when to come back and expect to play actively.

And his answer…

We are trying to, it’s just it has to be authorized by our publisher. Which doesn’t allow things to come fast and frantic (as an upside - possibly a little undercooked) as we want.

As you can see, he posted these things after he got permission. Somewhere in the thread he states that he had to get permission to post all of the things above.

There was also one other very interesting quote, but I’m too lazy to find it.

He said that they’re hoping to get out a patch a week. He clearly stated not to hold SD to that, but that is their current goal.

So hopefully, the changes come in next weeks patch or maybe the following.

Like I said, don’t go crazy now, and don’t go expecting these things to come in the next patch … who knows when they’re coming… but they’re coming.

tl;dr - CARB-9 GETTING THE NERF BAT


(raib) #83

Sure, why not, if they can make it not affected by mouse polling rate and framerate. I don’t know how it worked in ETQW but the way they did it in W:ET kind of bugs me. Anyway if this was combined with accuracy and recoil tweaks it could be a good balancing mechanism.

Also quoting myself from another thread. The other SMG’s don’t have anything they would do better than Carb or Kross, except maybe Bulpdaun at long ranges but the damage falloff on SMG’s is pretty harsh and makes it less important. Generally the other SMG’s are just lame, Carb and Kross are where they should “be at” in terms of doing something really well. Kross has great hip fire accuracy, Carb does a lot of damage.

Same applies to other weapons too. To some degree.


(Ghostdog) #84

[QUOTE=pinksocking;324288]
tl;dr - CARB-9 GETTING THE NERF BAT[/QUOTE]

After seeing the tournament footage (seemed everyone had Carb 9s) this is welcome news.

Hopefully SD won’t make the mistake of overnerfing it or overbuffing something else - the ideal scenario is of course that there is no ‘best’ weapon for all situations and that there is room to exercise personal preference without gimping yourself.


(Kurnuttaja) #85

I just played on a clan server, where I was fighting against 3 clan stackers with randoms and I surprised what kind of arsenal they had: All kill feed from the clan was with the Carb-9 SMG or revolver. The Nerf bat is welcome.


(DouglasDanger) #86

I think SD will do a good job supporting and tweaking Brink. That post by Fishbus at SA confirms it.