[quote=“VerticallyObese;87087”]1. Bugs
2. Balance
3. Content[/quote]
It’s really as simple as that, but many devs don’t seem to have the developer’s golden rules book…
Bug fixes are still a secondary thing, with “tuning” being the primary changes, even the name of the updates reflect that. I just wish that more developers would be like Unknown Worlds with Natural Selection 2. They would add some content on a Monday, fix bugs in the following day or two, balance up until the end of the week, sometimes even still after and then only when the game was stable, bug free and according to expectations they would start working on new content. And finally repeat.
Right now, it seems like SD is getting overwhelmed by the juggling between adding mercs and fixing the ever growing list of issues. Red-Eye issues, like revive not working in a smoke, were only fixed in last fine tuning update, which is a long way from it’s release. Phoenix has also some issues, which most likely won’t be fixed for a month at least.
Things like the security violation error haven’t been addressed yet, the broken doors in Underground and OMG the secondary objective mission and throwables not appearing are still bugged to hell. Let’s not forget the mouse wheel firing exploit and other exploits.
I could go on with the list of things that have made this game worse since the launch of open beta, but I guess I made my point already. The impression I get is that somehow SD thinks that getting new mercs out is a priority and if issues occur that they can be fixed at a later time, UNLESS it’s a game exploit that accelerates your progress of course.
I just can’t help but notice now in every single game something that should be fixed or addressed and that is ruining the DB experience that there used to be. I really don’t care anymore for additional content, but rather I’d want all the frustrating things to be polished away and then I’d gladly welcome a new merc.