It’s no secret that this game’s performance is awful. I would say that about 90% of the potential playerbase won’t be able to run it, and I honestly think that this game’s performance could very well kill the game.
Not only are the game’s low settings not anywhere close to what low should be, (most players will not search for an fps config and I believe you should choose one to implement as an actual low setting - I talked to MissMurder about this a month ago and she said it was a great idea, havent heard back since)
Problem is also map specific, bridge for example has much better fps than trainyard yet. In fact, bridge is the highest fps map and trainyard the lowest fps, and I don’t see what makes trainyard harder to run than bridge when both are big maps (while underground, a small map, gives me much lower fps than bridge)
My fps problems mainly stem from cpu related stuff since I have a gtx970 gpu and amd fx4170 cpu (still better than what most players have), it pains me to be able to enter a private server with 3 other people and get 350fps on every map, while i struggle to maintain 150fps in 5v5. I feel like the game simply isn’t using my cpu to its full extent, possibly related to it being quadcore.
Game is also dx9 32 bit, can’t imagine this is helping performance. I’m not even going to mention the memory leaks that they attempted to solve and then havent said anything about.
Now, what worries me is simply that this is not being talked about by devs. You have most players using fps configs, players that have great PCs. If players with great PCs struggle to run the game, I can’t imagine how the average player will be able to run it (in fact, i have 2 irl friends that tried DB and both stopped because they couldnt even get a stable 60fps with an fps config). I really think that this is the game’s biggest problem at the moment, and it’s simply not being mentioned.
the extremities you and some others talk about have yet to be experienced by anyone within my group of friends as far as I know.