[quote=“Dieu-Sama;138890”]He is definitely medic dependent, making the lone wolf road difficult even with a loadout with Tough
I think their is only one way to solve this : the very same way the TF2’s Heavy was fixed from his own medic-dependentness : give him the ability to self heal at a cost of safety : a secondary ability that would work the exact same way as the sandvich, . . . but not a sandwich : a protein drink suits more Rhino’s backgroud[/quote]
Self heal would actually be possible with the Looter Augment in other cases, healing should only be achieved via a medic and one shouldn’t really be lonewolfing.
His main drawback is his speed, which unless carrying a melee and sprinting can’t really be countered, my though is that while Rhino has his minigun out he can’t jump or even sprint, but has no movement penalty with his minigun’s barrels spinning, maybe even add a bit more time to swapping to and out of his minigun.
This makes him moving into and out of a fight easier, especially when leading a charge but not outright run into cover from an explosive of some kind and would help with a head on firefight.
Especially when pushing towards an objective as his head wouldn’t stick out like a sorethumb in comparison as it is now, not exactly buffing him but altering him in a way that would make