Let's compile a list of the more obscure bugs


(Boltthrower) #21

after I join a new server from time to time my mouse sensitivity jumps around higher or lower and I have to reset it to my normal value. which is also awkward they way they do it in the options menu. Is there a /sensitivity cmd in console like in rtcw and et?


(zerorawr) #22

Character voices keep switching to default British guy. Forgot the name. Also, this; http://i159.photobucket.com/albums/t131/cramenator/34c5d050.jpg?t=1305613740 As you can see, the sleeves on my jacket, being The Freak jacket, are my arm textures with my Hellspawn tattoos on them. It fixes it self eventually, but damn it’s annoying while it’s there…


(Crytiqal) #23

I just bind _meleeAttack again on MWHEELUP but it stlll doesnt work

bind “MWHEELUP” “_meleeAttack” “” “default”
bind “MWHEELUP” “_attack” “” “default”

This does work:
bind “MWHEELUP” “_weapon1” “” “default”
bind “MWHEELUP” “say TEST” “” “default”


(dimanish) #24

Corrupted sound on Refuel map. Very annoying.


(gr33nf4c3) #25

Not sure whether this was already reported and it sure is no biggie, but the PC version of the game appears to be leaking memory when minimized with sound on (might also be with sound off).

After something on the order of five minutes the console displays the following error message:

“sdMemory::AlignedAlloc ( “SDHEAP_MISC”, 2 ) request for 2048 bytes aligned at 128 failed”

and proceeds to shut down the game.


(FUDD) #26

[QUOTE=Je T´aime;311252]when u use the ojective wheel sometimes, you cant move forward for like 1 2 secs sometimes.

You need to go around teammates downed as medic to be able to revive them.

Sometimes your ingame carather is completly diferent (architype/clothes) from the one you customized.

Some corridors lights are bugged you look left is dark, look right is completly brigt.

Some invisible walls in that airport map.

This one isnt a bug but when you play in a public server and your team sux that means you will loose all the games, because the game makes you join always the same team.[/QUOTE]

im just trolling through threads trying to find an answer to my problem http://www.splashdamage.com/forums/showthread.php?t=28580 your light in the corridors bug sounds like what is causing my graphical problems. did you find a fix for it?


(Cep) #27

OK ill name a few since the last patch.

Nade No Nade Bug
This is noticeable on Soldier or Covi Ops. For example you throw a Caltrop Grenade, it lands, it explodes. The cool down timer then suddenly fills up to say a new Caltrop is available even though the original Caltrop has not expired on the ground. You throw the new Caltrop only for it to vanish without ever appearing. You then have to wait an additional full cycle cool-down before you can re-arm the Caltrop. This has been reported by others using Stun and Petrol bombs too.

Bounce Around Bug
As someone previously mentioned you hit F to home in on an casualty to either disguise or comms hack only to dance around in a circle on top of the casualty.

That’s not the objective I was aiming for Bug
This usually happens near objectives but say for example a hack objective has a fallen enemy near it. You deliberately look at the objective, see the F circle, hit F and then all of a sudden you are redirected to the fallen enemy corpse. Extremely annoying. I have also seen this with Medics, Engis and Soldiers when you try to pass a particular player a buff and even though you highlight them, you are redirected to either a closer player or you are directed to interact with a corpse.


(Cep) #28

Cut-scene bug
OK not something that most people care about but I have noticed that if I start the game, select my second, third or fourth character when the next cut scene plays I always see my first character.


(xdc) #29

if it hasnt been said before

  • if u use an ability during warmup, when the game starts it is still on cooldown
  • some games start when map spawns, so slower computers sit through a respawn-time before they can start
  • the ‘use’ key (f) can be unresponsive, or slow at times. i will have to press f multiple times, or hold it, samething with reviving/cortex bomb
  • you should have to point at players to buff, instead of the computer auto choosing it can be buggy at command posts
  • it said the look code has been taken out, but i still notice it
  • sound still goes out on certain occasions on refuel

//suggestions

  • give us spectator slots for servers, and auto-retry like steam when joining full servers
  • a filter for server browser to see if bots are enabled
  • firstperson spectating
  • more cvar customizations
  • joining already started games you should spawn immediantly

(its al bout security) #30

falling through the map on aquarium, if you are in the elevator shaft as its moving down and you self Res

you will fall 40000 meters below the map


(Overgear) #31

3 times now, I have been hurt just before respawning and not respawned with full health.
Once I lost half my battle hardened, once I went down to 75% core health (and regened to Light base health) and a third time I was melee finished off a split second before respawning. I respawned half way through battle hardened and the screen shook.

Getting 95% through a reload animation (After the magazine has been replaced) and then mantling which cancels the reload. Always seemed weird for the reload to be visibly finished but canceled because the timer’s still going.


(its al bout security) #32

you cant move on the raisable bridge or the elavator as youd fall through


(Cep) #33

Health Hit Spawn Bug
I have noticed this a lot lately. Basically if you are firing, throwing a nade or ground shooting if the primary objective is then completed (but not the map) when you next spawn at the new forward location you take hits to your health. You even get the blood spatter in your vision, despite the fact you weren’t being hit.


(Je T´aime) #34

If you are a engeneer repairing something or building a gun nest that repairing sound will loop in the map end and if changes to the same map after it will continue looping trought all the map

In campaing sometimes all your teamates look the same.

In multiplayer if you join when its loading the final video sometimes all models will look like you.

If you have a mine selected while climbing some stuff you will get stuck and wont be able to move.


(Ashog) #35

[quote=Crytiqal;311752]I just bind _meleeAttack again on MWHEELUP but it stlll doesnt work

bind “MWHEELUP” “_meleeAttack” “” “default”
bind “MWHEELUP” “_attack” “” “default”

This does work:
bind “MWHEELUP” “_weapon1” “” “default”
bind “MWHEELUP” “say TEST” “” “default”[/quote]

imho u can’t bind anything on mouse wheel. Could be it depends on the mouse. I use G700. Same here. Always had melee on mwheel up in ETQW…

Has anyone noticed problems with the lift not working even after repaired? Has happened twice to me already.


(light_sh4v0r) #36

Yes the lift in Aquarium is a bit unreliable.


(nephandys) #37

I think this bug has been mentioned already in different versions, but the other night we had an incident where 2-3 of us died at a spot and when we respawned at the command post/spawn point we were in the downed state and had to respawn/rez again right at the spawn point. This is on 360 btw.


(Je T´aime) #38

When i leave brink the gama value in my screen changes to a lot highter value.


(Cep) #39

Body snatchers bug
When you down an enemy and they are incapacitated if you then decide to finish them off, the body that appears is usually a completely different looking character. So for example you kill that heavy medic wearing a full Tank outfit and then all of a sudden the body changes into some medium build wearing the Bug outfit.

(by the way all the bugs I am reporting are on the PC)


(Breo) #40

Sometimes I’m stuck @ the command post after using it :o