Leak


(garv284) #1

okay i’m a new mapper and i just created a map with a destructable window and rotating door. i was compiling the map and it said that the map leaked. it showed that it leaked through the door and the window and i’m not sire how to fix the leak. please help.


([rD]MrPink) #2

A leak happens when there is a way for something, anything, to get to the void. Simply close the hole to the void and it should be fixed. Also, a detail brush touching the void will make a leak, everything touching the void must be structural.


(redfella) #3

Make sure your snapping to grid points… otherwise make sure its structural if its touching the void (as mentioned before).

gl


(garv284) #4

fixed, thanks guys