Hi, I’m fairly new at mapping. I have a map which is almost done, I’m really close to be finished with it. After all the work I have done I get this error when I compile with “bsp -vis” :
Saving map to C:/Program Files/Wolfenstein - Enemy Territory/etmain/maps/devmap.map
Map_SaveFile: C:/Program Files/Wolfenstein - Enemy Territory/etmain/maps/devmap.map
Saved in 0.36 second(s).
Setting up
Listening…
=== running BSP command ===
“C:/Program Files/GtkRadiant-1.4/q3map2” -connect 127.0.0.1:39000 -game et -fs_basepath “C:/Program Files/Wolfenstein - Enemy Territory//” -vis -saveprt “C:/Program Files/Wolfenstein - Enemy Territory/etmain/maps/devmap.map”
Connected.
2 threads
Q3Map - v1.0r © 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.11
GtkRadiant - v1.4.0 Dec 21 2003 20:42:58
A well-oiled toaster oven
VFS Init: C:/Program Files/Wolfenstein - Enemy Territory///etmain/
— Vis —
saveprt = true
Loading C:/Program Files/Wolfenstein - Enemy Territory/etmain/maps/devmap.bsp
Loading C:/Program Files/Wolfenstein - Enemy Territory/etmain/maps/devmap.prt
1544 portalclusters
4920 numportals
4665 numfaces
************ ERROR ************
Leaf with too many portals
I do not have a brush with to many sides, to be honest I’m not that good at creating complex brushes.
The map is not outsite the world, that is nothing is outsite of mapcoordsmins & mapcoordsmaxs.
I do not have a room with too many brushes in it. This the room with most of the brushes in it :
Any ideas?
So damn close … suck.