Just wondering if anyone knows if you have to lead your shots in Brink? I like both styles of shooting (leading and hitscan) so it doesn’t really matter to me, I’m just curious.
Leading Shots
From the videos, it does not look like it with any standard rifle/pistol. Now I haven’t seen gameplay featuring a long range sniper rifle, so that may be a different story, but I would assume they would work the same as the other guns.
Oh please for the love of god, no.
Leading shots was a mechanic in Borderlands.
And it was TERRIBLE.
I wouldn’t mind if it were actually coded properly, y’know, so that shots actually hit AT ALL, but still, I prefer hitscan bullets. Always more reliable, considering lag.
To me, having to lead people in games usually came due to my horrid connection. Now that I went ahead with the highest package, it is a thing of the past. To me it looks like with Brink, if you have it in your sights, you hit it.
@throwback even when I have a terrible connection I don’t have to lead shots, my shots still register like 2 seconds after I shoot my target which leads to hilarious moments where they think they escape behind cover and suddenly drop dead.
I know BF2 you had to lead shots but I doubt you will here, maps are closer together.
Shattered Horizon also had ‘slow’ bullets. Combine that with zero-gravity and zero-resistance and you’ve got one hell of a complicated mess that scared the already small playerbase away.
[QUOTE=Nerfed;290952]Oh please for the love of god, no.
Leading shots was a mechanic in Borderlands.
And it was TERRIBLE.
I wouldn’t mind if it were actually coded properly, y’know, so that shots actually hit AT ALL, but still, I prefer hitscan bullets. Always more reliable, considering lag.[/QUOTE]
just cuz gearbox did it wrong doesn’t mean it’s a bad thing. i really enjoy having to lead in bfbc2. but yeah, gearbox did a lot of things wrong with borderlands. i could say a lot more, but all i have to say is rockets…
Shattered Horizon was an AMAZING idea but a horrible game. Just did not come through at all.
Absolutely. You have to skilfully aim behind the running enemy to be consistently good. 
That’s not even the best part. If you hold fire, only half the bullets do damage, the other half don’t even exist. How’s that for a quick ‘fix’ for halfing the network load?