Overview
Le Mont St Michel - Beta2
Author - Massive
Thanks to Detoeni, WeblionX, Jecoliah, Shunter, Ydnar, Blushing Bride, Chavo One, NOP, the Dooc Dudes for helping playtest & everyone else who has supported the development.
Map name: lmsm_beta2
Size: Campaign map for 14+ to play
Download link: http://files.filefront.com/lmsm_beta2pk3/;4678762;;/fileinfo.html

Scenario
Allies must infiltrate Le Mont St Michel & Steel the Axis Defence Plan for Normandy. There is a gun boat waiting on the far side of the island which provides the escape route. The allies should take the church, establishing a command post then blow the abbey doors, which will give them a strong position from which to steal the plans. There is an alternative way to infiltrate the abbey by working round the side of the abbey to the side door. The Axis need to stop them.
Installation
Please install by placing the PK3 file in …/Wolfenstein - Enemy Territory/etmain.
{note hunkMegs usage is significantly reduced - any problems please let me know}
Fixes & Changes from Beta1
*Lots of brush simplification & technical jiggery pokery to reduce BSP size & Hunkmag usage
*FPS improvements : 15%+ by my measurements
*A large but'dead' game area removed
*Rope access to abbey removed (I can re-introduce the feature if enough people ask,though it will need to be at a different part of the wall)
*Street signs added + subtle indicators & hints for direction finding
*Some texture tidying & clipping to smooth plaeys passage
*Some door widening to ease gameplay
*Filled out ambient sounds to cover whole map
*Unwanted ww11 sybolism removed
*Exploit where players could walk into pillers fixed (thanks Jec)
*Blocked door at abbey - unbloacked
*Stretched windows - unstretched
*Malfunctioning boat guns removed
*Many gaps in brushes fixed
*Noise added to doors
*Z fighting on stairs to abbey allied spawn
*Missing caulk on abbey church tunnel entrance.
Main Objectives
Allies
Capture the Church
Blow the main Abbey doors
Steal the Plans & escape to the Gun Ship
Axis
Maintain control of the church
Prevent the allies from penetrating the abbey
Defend the plan

See previous thread for more screenies & details of objectives etc.
I hope you enjoy it…
Massive

- It should still be some fun to play though - this is my first map & I had proceede to far when the 2 people wide door rule was pointed out - it could do with being about 30% bigger or so. Next map :-). The buildings are to scale though…
) for Omni-Bot (