[QUOTE=tinker;481323]
I played lol, dota. dota2 and hon. even blc
and I can tell, it was a pain in the ass coming into one of these games. it took like 2 months of casual gaming to get a little knowledge about all heroes. and i was told that dota and hon are somehow quite the same … and I already knew the … like … gaming.
a totally new player is so damn lost there.
2 weeks ago I looked back at HoN. like 10 new heroes, 20 old heroes had major “balancing” changes with somehow new/changed abilities.
the main menu looked like the consoles of the death-star … no clue where to look at and what moved what.[/QUOTE]
Like any game there is a learning curve. The hardest part of a MOBA isn’t learning the champions, it’s learning how to play the moba. Then when you think you understand, 3 months later you realize you had absolutely no clue how in depth the genre is. I know MOBA’s very well, I competed in League and helped find Team LzH. I’m not saying it’s easy to pick up but the meta is never stale as it’s always changing. Chess for me and I would say most is boring. It’s predetermined moves/strategies that you memorize and apply. RAD Soldiers is similar, but not the same, and can be much more.
[QUOTE=tinker;481323]
the crates are mainly for the new players
I have a lot of fun collecting some of them. gives me a good reason to finish all my single-player missions.
collecting weapons I was too lazy to buy and/or outfits for my characters is just awesome.
I even got another Dave.[/QUOTE]
Yes, they are good for continuous revenue and new players. I like the crates…It feels like you are arguing here just to argue. -_-
[QUOTE=tinker;481323]
people play games for fun.
there is no real reason to unlock all dota/hon/lol chars. people tend to play ~10 different chars in 95% of the games.
rad soldiers is a mindgame. you don’t play chess ( coming back to chess) to unlock the bishop …
you play to search, find and use different setups and win with them.
in rad soldiers you also got ~1million different ways to do your first turn. 1-5 different/same characters out of 17 with ~ 8 possible weapons for each of them with 6-12 different fields they might stay on at the end of the first turn
the reason to play this game is FUN and Mastering your strategy.
or are you trying to tell the community that you are the best player in this game and have no further reason to play it ?[/QUOTE]
What is fun? Define fun for me as a person. You can’t because it is subjective. Fun for me is competition. I compete in near every game I play from FPS, to MMOs, MOBA’s, and even RAD Soldiers. That’s how I have fun.
Your variations are terribly off. Since the majority of the vocal players on this forum compete in some fashion, I am basing my arguments on that format. 26p is 6 RAD soldiers over 5. If you run 6 soldiers you are not using any variation other than pistol, knife, 2 SMG, and 2 snipers (if you plan on winning.) A whopping 6 weapons out of over 15 (guessing.) You play Juan, Haq, Kate, Gus, Dave 5/17 soldiers (30%) primarily with the situational, Ivan or Dee. I would add Megean but only 1 crazy guy plays her and she is easily countered. Of all those played only 1 is a medium build because Medium builds are UP.
There may be 1 million ways to do your first turn but you know very well, you will only use 2-3 preset first turns that lock your opponent out of moving to specific locations that you want control over. I really do not understand why you are throwing petty arguments at me when you know the facts.
I am not the best player at this game. I will be the first to tell you that and I don’t have a problem telling everyone that. What I am is bored, the meta is stale, and balancing needs to happen so we can actually utilize more soldiers and weapons (more variation.) More soldiers, weapon and ability balancing, and some more balanced maps will make this game more fun for me and for others like me. It should also be appealing to players like you because the search for the best strategy never ends.