I cannot get my textures to be able to be landmined.
I have tried this:
textures/draktexs/dr_mud
{
q3map_nonplanar
q3map_shadeangle 120
qer_editorimage textures/draktexs/dr_mud.jpg
surfaceparm landmine
surfaceparm gravelsteps
{
map $lightmap
rgbGen identity
}
{
map textures/draktexs/dr_mud.jpg
rgbgen identity
blendFunc filter
}
{
map textures/detail_sd/sanddetail.tga
blendFunc GL_DST_COLOR GL_SRC_COLOR
detail
tcMod scale 6 6
}
}
and this:
textures/draktexs/dr_mud
{
surfaceparm landmine
surfaceparm gravelsteps
implicitMap -
}
None of the above let´s me place landmines in my map.

