Its been my experience people play worse when they are told these things , the bigger problem than posting them is that kills whether they are utterly useless or vital all earn the same. as it names and shames you for your kills/ deaths people will obviously want to score more kills and die less. but the thing is and its especially true for the attackers often that is playing to loose
i cant count how many games ive only won because i was willing to die repeatedly to push and take objectives, sure they get rewarded to but unless there’s a lot of side objectives and the games fast a farmer will earn more and contribute far less.
is it a team based game where only the win matters or is it a lone wolf score attack competition against your own team?
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I think that is a broad generalization that is constantly used in debates like this and those type of assumptions don’t work. In this game I’ve seen in game after game people sitting in rooms and holding them on attack because they don’t push forward. And K/D isn’t visible. This was true in past games/mods that never showed that. Many people play how they play regardless of numbers shown.
I’m also not being an advocate for K/D here. I want an expanded scoreboard where you can click on a person and see what all they did. If they had 25 revives, defused bombs, how many heartbeats were sensed, how many people did they gib, how many kills with air strikes…things like that. I want to see how somebody got the score they got. I don’t want it all put into a jumbled number without context. I know some people hate the idea of their performance being reviewed but I love seeing stats.