Just a little noob question


(Walking Target) #1

I know this is noobish, but my english ain’t that good, in a tuturial i’m currently in, there stands shift+return… what kind of button is that :?

thnx for answering my question :smiley:


(sodsm live) #2

“return” = “enter”

as in the key you would press on a typewriter for the carriage “return”
also as in crlf - carriage return/line feed.
there is a doppleganger of this key on the number pad. it’s the same key you use in Enemy Territory to bring up the fireteam menu(Leave/Disband fireteam)

is this a tutorial about 2 and 3 point clipping? if that’s the case you need to hold down the “shift key”(there are 2 of these on a standard keyboard, one on the left and one on the right) and then press “enter” with the shift key held down.


(Walking Target) #3

yes it was about clipping. Thank you for the answer.


(Walking Target) #4

Ok another question then. I load my map in console, and then I fly in spec over it. Everything is fine, except for the ceiling I made, It supposed to be Snow. I did caulk it. What’s the mistake in here ?


(==Troy==) #5

you mean you have caulked terrain?


(Flippy) #6

You caulked the outside or the inside aswell?
Don’t caulk the inside obviously, it will make the walls invisible!


(Walking Target) #7

Yes in one of the tutorials I followed it said caulk the floor and the ceiling …


(Flippy) #8

That probably meant that you should caulk the OUTSIDES of the walls and ceilings.

The function of the caulk texture is simple: All faces with the caulk texture will not be drawn by the game.
It’s therefor best to always texture every side of a brush that will never be seen by any player (backside and sides of a wall for example) with caulk, because it reduces the amount of brushes the game has to calculate and draw thus giving you better framerates.


(Ragnar_40k) #9

I guess they mean: caulk it and then add textures only to the visible parts.


(Walking Target) #10

fixed it all now.
I just ran into another strange thing. When I try to compile my map (make it a bsp) it… freezes or something. Everything loads swift, then I see a load of textures coming (witch is correct I use a lot of different ones). But it doesn’t make a bsp, it just say Map leaked and that’s it.


(==Troy==) #11

That basicly means that your map is leaked, meaning that it is not surrounded with structural walls to make a sealed “container”. Hence Make sure that the map volume is completely sealed with a structural brushes. You also need to include the spawn points and wolfmap object into the sealed volume.


(Walking Target) #12

yea thanks dude =)


(Walking Target) #13

this is really odd, when I try to test my map, and I spawn, I can’t move.

I can shoot stuff, but I can’t not walk.

I checked any brushes near the spawns, nothing is blocking.

Just wondering what I messed up again :lol:

Hope you can help me guys ?

Thnx in advance.


(Shaderman) #14

Sounds like the player is stuck in a brush. Try brush cleanup.