Jetpack ?


(dutchmeat) #1

Hey i have this simple jetpack function , i said simple so don’t laugh:

/*
=================
Cmd_Thrust_f

=================
*/

void Cmd_Thrust_f (gentity_t *ent)

{

			ent->client->ps.velocity[2] += 200; 
		
			}

so... :) 

1.: how do i bind this to the JUMP button ? 
2. how do i add the weapon 'full' system as with an airstrike ? 
3. :) please?