Ive tried and noticed today that After disabling All the weapons using the cvar codes except Luger,Colt,Molotove,Satchel,Engineer Miscs (like pliers n binoculars),Poison injection,Nade,dynamite.
But what did i noticed is Thompson,FG42,Sten,MP40,axis & allies sniper was still enabled, i didnt saw that coming but it should be ofc disabled but idk why its still enabled while ive added the cvar codes for it already.
Jaymod doesnt have much possibilites i guess, because i couldnt find a cvar from them to disable weapon through their number codes…so I took the cvar codes to disable weapons from ETLegacy,
Here it is.
//Weapon enable/disable
weapon_disable 3 // mp40
weapon_disable 8 // thompson
weapon_disable 10 // sten
weapon_disable 22 // airstrike
weapon_disable 23 // kar98
weapon_disable 24 // carbine
weapon_disable 25 // garand
weapon_disable 30 // smoke bomb
weapon_disable 32 // k43
weapon_disable 33 // fg42
And this one ofc its there(usually jaymod has it written alrdy)
set team_maxLandMines “0”
set team_maxGrenLaunchers “0”
set team_maxMG42s “0”
set team_maxArtillery “0”
+On the other hand, after uploading these cvars on the server, i found that when u spawn in a class with thompson or mp40 or the weapons i mentioned, and then when U SWITCH from thompson to binoculars or any weapon…u cant switch to thompson again… thats the weird thing ive noticed, also with FG42,Sten,MP40,Axis and allies sniper.
Any Ideas/Fixes? (Ugh god i wish if jaymod supported lua … )