[QUOTE=Jimmy James;339561]Thanks for the feedback everyone!
New question: What is everyone’s “Preferred Class” for the Jack-of-all-trades build?
I set it to Operative because many maps have an early hacking objective (primary or otherwise) but if the buffs I give to my team persist after I change class it may be better to start with a class that buffs teammates at the start of the match then changes to Operative at the spawn Command Post if that class is needed.
-JJ[/QUOTE]
For a rounded character, my order of priority is this:
Engi
Medic
Soldier
Operative
Since you are mostly going to be focusing on objectives, soldier and operative abilities are less important.
An operative is generally going to be pushing in and trying to hack right away. Disguise helps, but thats free. Caltrops, Homing Beacon, and Comms hack are arguably useful, but with a team behind you, you will just be in the corner rather than fighting. You could probably put no skills into operative and still do fine on the hack objectives.
Soldier objectives involve rushing in as well, to plant the bomb. Superfrags and flashbangs could help you breech some, but you have to draw a line somewhere, and skills in Medic and Engineer will directly affect objectives more. Grenades may give you an edge, but the most important part of a push is teamwork, not class skills.
Engineers are a defense class. You are going to be spending a lot of time as this class, staying near objectives in case the enemy plants. The more points you put into this class, the better a defense you will be able to provide. Extra mine, a strong turret, buffing your team. For escort objectives, being able to set up a forward defense line is also useful, but less important. Engineer buffs increase team effectiveness, and mines/turrets can be as good as an extra teammate.
Medics also have escort objectives, along with being the backbone of a good team on any objective. You are going to be in the line of fire a lot, especially when escorting. Increasing your survivability, and your ability to keep teammates alive is very important. Medic abilities directly increase the teams survivability.