Praetoria will be a 4 map campaign, not 3. After all that work trying to squeeze my airfield in Mission 3, I think the map has just gotten too damn big again. It still compiles fine, but it is so huge that the details on the command map will get lost. This one has a lot of interior spaces so I need as much detail as I can get in there to help people learn how to navigate the map.
I finally made up my mind after figuring out a new objective to start Mission 4. A lot of the objectives for Mission 3 are already working so I can hopefully start my private playtesting in a couple of weeks. Once I get the map split, and patch the holes, I’ll post some WIP screens for you.