Placebo or you just missed your shots.

It's been a few months.
[QUOTE=krokodealer;502098]agree. 1st shot has to be presize. 2nd shot depends on your movement.
as for jump-shooters (in cover) some little penalty needs to be. like 1 sec wider spread for ONLY jump-shots not for usual shooting after jumpshot. So if you start spamming jump-shots you hit less and less every time. But in first jumpshot if you hit - you hit.
++ the spread for jumpshots for shotguns has to be the same. because it is shot gun it always shoots the same spread.[/QUOTE]
You make a good point, shotguns could become very OP if they can always hit the first shot even while jumping.
To some extent snipers too. Well from ADS+jump shot at least.
[QUOTE=Protekt1;502208]You make a good point, shotguns could become very OP if they can always hit the first shot even while jumping.
To some extent snipers too. Well from ADS+jump shot at least.[/QUOTE]
Shotguns already give massive mobility advantage, so why are we forcing them to be glass cannons? It feels so contradictory to all the other weaponry. Increase the HP and lower the damage.
Bad framerates are associated with difficulty controlling the mouse and not being able to accurately track the crosshair on the screen. With stable performance db feels pretty solid, but not many can get that performance atm. Also the game is optimal when using a medium crosshair to make sure youâre directly on target, otherwise youâll likely over aim the majority of the time. Aimbots were getting significantly high accuracy in hipfire (50 some %) on that stat chart smooth posted, to give perspective.
Yea, i was poking fun because every time someone says they feel like their mouse feels weird in this game, you reply with something like âplacebo and/or bad aimâ. When you post complaining about the same/similar issue, I couldnât help myself ;).
Iâve stated on here a lot that issues with hit reg/mouse issues is nulled by poor frame rates, otherwise Iâve never seen an actual documented example of âhit regâ that wasnât just over aim. The game feels awful without stable performance yes, but with good performance itâs pretty consistent from my experience. Point being confirmed that unless weâre all matching that hipfire percentage aimbotters have been getting, itâs obviously client side error.
I can only speak for myself but I donât document anything, I just play. I get noreg all the time! Sure, probably me overaiming and whatnot sometimes but there are times when my shots donât do anything and its VERY CLEARLY the gameâs fault for whatever reason. It would be nice if I had a demo after the fact but there is no recording and like most people, I donât stream or fraps my games.
Its awesome that you and probably many other havenât experienced as much of this⌠even with the number of hours you have put in. And donât get me wrong, its not a huge problem. Itâs worse in plenty of other games. I just got a giggle out of see you complain about the very same thing you always say is âplaceboâ for others.
Mouse is hard to control with frame lag is obvious, never called that placebo. Itâs just plain difficult to play the game with fps lag. Placebo is the âi think iâm aiming perfectlyâ when not. I still think thatâs placebo, but I do get that poor pc performance is a huge factor in player performance. Different things though.
Looking forward to the next couple of patches then, I would probably enjoy the game if you made it feel way less terrible than it currently does
I canât seem to reinstall it keeps giving me errors.
0x800b010a - A certificate chain could not be built to a trusted root authority.
[QUOTE=Evil-Doer;502458]I canât seem to reinstall it keeps giving me errors.
0x800b010a - A certificate chain could not be built to a trusted root authority.[/QUOTE]
http://forums.warchest.com/forumdisplay.php/53-DB-Bugs-Exploits-and-Technical-Issues
