Is there mercs favoured by experienced players?


(Grave_Knight) #21

[quote=“gg2ez;88866”][quote=“Grave_Knight;88863”][quote=“gg2ez;88541”][quote=“Grave_Knight;87883”][quote=“TheOrangePhantome;87880”]Grave_Knight But it can still work can’t it.[/quote]Well that’s kind of what I mean. Mine is a bit more convoluted. If you can pull it off it would probably be beautiful but yours is a bit more simple and easier to pull off. And to be honest, simple tactics are better than convoluted ones.

[/quote]

Imagine the spawn camping abilities of the whole Molotovs thing. Excited for Stoker? Grave_Knight [/quote]
That’s easy to deal with. Don’t shoot and calmly run through it than shoot said Stoker dead for wasting it.[/quote]

@Grave_Knight aren’t you forgetting about the fact that you’re spawning in fire and taking damage from the get-go, Stoker has guns too. [/quote]

You don’t. You have a 3 second shield that negates all damage so long as you don’t fire. Think it should be extended to 5 seconds.


(gg2ez) #22

[quote=“Grave_Knight;88867”][quote=“gg2ez;88866”][quote=“Grave_Knight;88863”][quote=“gg2ez;88541”][quote=“Grave_Knight;87883”][quote=“TheOrangePhantome;87880”]Grave_Knight But it can still work can’t it.[/quote]Well that’s kind of what I mean. Mine is a bit more convoluted. If you can pull it off it would probably be beautiful but yours is a bit more simple and easier to pull off. And to be honest, simple tactics are better than convoluted ones.

[/quote]

Imagine the spawn camping abilities of the whole Molotovs thing. Excited for Stoker? Grave_Knight [/quote]
That’s easy to deal with. Don’t shoot and calmly run through it than shoot said Stoker dead for wasting it.[/quote]

@Grave_Knight aren’t you forgetting about the fact that you’re spawning in fire and taking damage from the get-go, Stoker has guns too. [/quote]

You don’t. You have a 3 second shield that negates all damage so long as you don’t fire. Think it should be extended to 5 seconds.[/quote]

What’s the radius of the Molotov? I’ve never actually seen it. But my point is, alot of pannicky pub players are going to get mad.


(Grave_Knight) #23

[quote=“gg2ez;88868”][quote=“Grave_Knight;88867”][quote=“gg2ez;88866”][quote=“Grave_Knight;88863”][quote=“gg2ez;88541”][quote=“Grave_Knight;87883”][quote=“TheOrangePhantome;87880”]Grave_Knight But it can still work can’t it.[/quote]Well that’s kind of what I mean. Mine is a bit more convoluted. If you can pull it off it would probably be beautiful but yours is a bit more simple and easier to pull off. And to be honest, simple tactics are better than convoluted ones.

[/quote]

Imagine the spawn camping abilities of the whole Molotovs thing. Excited for Stoker? Grave_Knight [/quote]
That’s easy to deal with. Don’t shoot and calmly run through it than shoot said Stoker dead for wasting it.[/quote]

Grave_Knight aren’t you forgetting about the fact that you’re spawning in fire and taking damage from the get-go, Stoker has guns too. [/quote]

You don’t. You have a 3 second shield that negates all damage so long as you don’t fire. Think it should be extended to 5 seconds.[/quote]

What’s the radius of the Molotov? I’ve never actually seen it. But my point is, alot of pannicky pub players are going to get mad. [/quote]

Has about the same radius as the Airstrike’s width (not length). Maybe a little bigger.


(RyePanda) #24

Will flames be able to be extinguished by explosions like the smoke? or else a plant can be covered by a laser first, then a Molotov with no way to counter.


(gg2ez) #25

@RyePanda they should release a counter-merc with him or give Redeye the ability to extinguish with smoke.


(TheOrangePhantome) #26

Well @gg2ez and @RyePanda the flames can be extinguished with red eyes smoke. Dunno about explosives tho probably not.