SD is trying to discourage noobs that come from other games to pick RECON thinking that they can OSK with sniper rifles; that’s why FEL-IX, PDP and MOA got nerfed. It’s different from CoD and CS:GO, but they just can’t get the message accross.
In the game world, DPS really is balanced by things like, Rate of Fire/Recoil Management (Muzzle Flip, etc) , Damage / Distance Mag Cap/Reload Speed, Movement penalty on weapon use. If the DPS numbers vary greatly from one weapon class to another, then you’ll get the numbers wrong any which way you balance attempt to balance them on any merc. Of course, you’ll need to make exceptions because players can adopt other things such as the merc who use them, places where they are employed or synergize with other game elements.